The Results of a Gamer
Do you ever wonder what a
video game could be doing to your child or even yourself? Many believe that
these games have detrimental effects on the minds of the gamers. While this may
be a controversial issue to some, others have faith in the studies conducted
arguing that these seemingly harmless games are not what they seem at all. Some
of these studies yield a convincing argument that these games are devastating to
the minds, behaviors, and even health for all, but especially children. Various
researches have been conducted in order to prove this very point.
Although most seem to be
more concerned with the mental effects violent video games have on gamers, the
issues go even deeper than that. Gaming addictions have become such a problem
that they are not only making the players more aggressive and less sensitive to
real life violence, but also affecting them physically as well. Children
especially are affected by this issue. The younger generation is now less
active and spends more time indoors in front of a television screen than
outside playing. Since video games are becoming increasingly more popular,
obesity is on the rise. This has become more apparent after the video game
industry surpassed the film and music industry both. It is disturbing how wide
spread this obsession has become.
Researchers have now found
several disturbing health risks that are likely to impact these extreme players
from engaging in these addictive video games. Video games are now producing
serious and severe symptoms of abdominal pains, chest pains, headaches, weight
loss, weight gain and exhaustion. Scientists have shown demonstrations
attesting to older Myopia children
suffering from these painful side effects due to playing video games.
Other reports have shown signs of
musculoskeletal
problems as well including, but not limited to, numbness, arm pain, and risks
for forearm and wrist fractures. Clinical advice was recommended to
discontinue usage of video games for at least seven days. After the children’s
injuries were examined a week later all signs were absent in every patient.
It is shocking to discover
that more than 85% of games have violence in them and approximately half of
video games include serious violent actions. After much research, scientists
have found that due to such violent video games many of these gaming obsessed
players have now undergone psychological desensitization. Participates were
given the task to watch a 10 minute film containing real life violence while
heart rate and skin perspiration
were
being monitored. After viewing the ten minute film participants showed decreased
signs of heart rate, reaction in skin perspiration, and psychological arousal
to real life violence. The test administered also indicated the participates
were less likely to help in a real life violent scenario or show any sympathy
towards the victim. This point holds a convincing argument attesting to violent
video games affecting players negatively. This study resulted in gamers feeling
less guilty for their own violent acts, less sympathy towards the victims of
other crimes of violence, and an increased level of aggression in behavior.
Before video gaming became
such a craze our generation spent more time with physical activities such as
sports, now that these games have become such a hit, people are glued to their
television screens and controllers. It seems as though society is less
concerned with being physically fit, and more so with conquering an imaginary
world. Sadly this has not only led to antisocialism, anger and aggression, but
also obesity. According to the Centers for Disease Control and Prevention
obesity in the children has more than tripled in the past 30 years in the
United States. Video Games have gotten so out of control that the obesity rate
has raised from 7% to 20%. Although there are plenty of negative emotions
concerning this matter there is still a silver lining. The video game industry
has taken these games and made them more interactive so that one can get
exercise while still gaming. However, test reports still show that more than a
third of the nation’s children are obese or overweight.
While many may agree with
the philosophy that video games are violent and doing more harm than good, it
is also about the type of person playing. People have a choice. They can play
extremely violent video games, and let it affect them, or they can choose the
lighter side and play something more interactive, such as a Wii. In conclusion
not all video games are a bad. While the majority of research shows that it is
changing some of society for the worst, it is also about monitoring oneself,
including parents observing the type of games their children play. If we all
take the time to carefully decide what to expose ourselves to the world would
be a more peaceful, happy place to live.
Works
Cited
TV, Video Games Linked to
Obesity, November 12, 2012, 12:08 am, By Jack Kelly/ Pittsburg Post- Gazette
Anderson, C.A., Gentile, D.A.
, & Dill, K.E. (2012) Prosocial, Antisocial, And other effects of
recreational video games Chapter in D.G. Singer, & J.L Singer (eds),